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Greenhorns

Survive The Strange

Welcome to Greenhorns, a weird space roleplaying game where you embark on dangerous missions, crash through volatile societal structures, and survive the strange.

Play as Kruxians, highly evolved and deeply flawed humanoids, bringing new life into the cosmos and protecting your home planet from rogue vengeful anomalies and, of course, the dangers within. 

Planet creation missions feel like dungeon diving, bounty hunting missions require toppling enemy schemes, and Kruxor, the crew's home planet, is an everchanging sandbox ready to implode. Glass cannon characters utilize limited skills for stand out moments while auto-hit combat encourages tactical play. Narrative tools allow players to build the world with the GM while simple d20 dice mechanics randomize results.

152-pages broken down into 20 pages of rules, 20 pages of guidance, 80+ pages of seven ready-to-play missions and sandbox shore leave, and the rest split between supporting random tables and resources. 

A further look of what's inside:

  • 8 Uncanny Classes including Light Witch, Void Magician, Force Flyer, Conjure Mage and more.
  • 6 Modular Planet Layers with 12 unique "dungeon" maps.
  • The Mad Mystic Bounty Hunting Mini-Campaign written by Christian Sorrell.
  • Several Job Boards that combine planet layers to create dozens of planets.
  • Guidance for  Running the Game + Narrative Tools.
  • Kruxor, the crew's home planet, is a sandbox location including 10+ locations and five factions.
  • Expanded Material for Each Class including favored weapons & gear, clubs & gangs, hobbies & hangouts, important NPCs, and their academies/headquarters.
  • Dozens of Random Tables that provide gear, weapons, NPCs, expand the possibilities during character creation, and more.
  • 12 Full Page Illustrations
  • 60+ Threats, 19 !!Bosses!!, 35+ NPCs.

Looking for a quick start version for your next one-shot? Check out the Greenhorns Essentials zine!

150 page, 5.5 x 8.5 inch, full color, section-bound hardcover book

Includes access to digital version

$35.99
Greenhorns—
$35.99

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Description

Survive The Strange

Welcome to Greenhorns, a weird space roleplaying game where you embark on dangerous missions, crash through volatile societal structures, and survive the strange.

Play as Kruxians, highly evolved and deeply flawed humanoids, bringing new life into the cosmos and protecting your home planet from rogue vengeful anomalies and, of course, the dangers within. 

Planet creation missions feel like dungeon diving, bounty hunting missions require toppling enemy schemes, and Kruxor, the crew's home planet, is an everchanging sandbox ready to implode. Glass cannon characters utilize limited skills for stand out moments while auto-hit combat encourages tactical play. Narrative tools allow players to build the world with the GM while simple d20 dice mechanics randomize results.

152-pages broken down into 20 pages of rules, 20 pages of guidance, 80+ pages of seven ready-to-play missions and sandbox shore leave, and the rest split between supporting random tables and resources. 

A further look of what's inside:

  • 8 Uncanny Classes including Light Witch, Void Magician, Force Flyer, Conjure Mage and more.
  • 6 Modular Planet Layers with 12 unique "dungeon" maps.
  • The Mad Mystic Bounty Hunting Mini-Campaign written by Christian Sorrell.
  • Several Job Boards that combine planet layers to create dozens of planets.
  • Guidance for  Running the Game + Narrative Tools.
  • Kruxor, the crew's home planet, is a sandbox location including 10+ locations and five factions.
  • Expanded Material for Each Class including favored weapons & gear, clubs & gangs, hobbies & hangouts, important NPCs, and their academies/headquarters.
  • Dozens of Random Tables that provide gear, weapons, NPCs, expand the possibilities during character creation, and more.
  • 12 Full Page Illustrations
  • 60+ Threats, 19 !!Bosses!!, 35+ NPCs.

Looking for a quick start version for your next one-shot? Check out the Greenhorns Essentials zine!

150 page, 5.5 x 8.5 inch, full color, section-bound hardcover book

Includes access to digital version

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Greenhorns | Tabletop Bookshelf